
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

Rules assistance for Warhammer Underworlds: Beastgrave – The Wurmspat
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Underworlds: Beastgrave – The Wurmspat is an expansion for Warhammer Underworlds: Beastgrave released in 2020 for 2–4 players, 30–60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
The Sorcerer Fecula Flyblown saw a vision of a shard-curse of endless sterility in which nothing stayed dead long enough to rot, and was horrified. She summoned a monstrous wyrmaggot which swallowed the Sorcerer and her two favoured bodyguards whole. This creature burrowed until it burst into Beastgrave, where it disgorged the group in a tide of steaming vomit. Together, The Wurmspat resolved to cure the curse at the mountain’s heart by spreading the filth so beloved of their deity. Three is the holy number of Nurgle, Chaos Lord of Decay, and three is the number of fighters in The Wurmspat. Fecula Flyblown, a powerful Sorcerer, is accompanied by two supernaturally tough Chaos Warriors. You’ll be able to assemble the three push fit models in drab green plastic quickly, ready for a game, and your three fighter cards reveal their stats to get you up to speed right away. 32 faction-specific cards allow you to harness the power of the warband's disgusting ploys and upgrades, plus objectives catering to their play-style. You'll also find 27 additional Universal upgrade, power, and objective cards to use with any warband! This set contains: - 3x push fit The Wurmspat miniatures – no glue required to assemble - 3x fighter cards, representing each fighter in your games – Fecula Flyblown, Sepsimus the Plaguesworn, and Ghulgoch the Butcher - A further 59 unique cards (only available in this set) to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Beastgrave, including: - 12 objectives for The Wurmspat - 10 upgrades for The Wurmspat - 10 ploys for The Wurmspat - 9 Universal objectives - 9 Universal upgrades - 9 Universal ploys and spells
Warhammer Underworlds: Beastgrave – The Wurmspat supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Underworlds: Beastgrave – The Wurmspat is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Underworlds: Beastgrave – The Wurmspat for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Underworlds: Beastgrave – The Wurmspat has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer Underworlds: Beastgrave – The Wurmspat belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Underworlds: Beastgrave – The Wurmspat as an expansion for Warhammer Underworlds: Beastgrave. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Underworlds: Beastgrave to use it. Check that your edition of Warhammer Underworlds: Beastgrave is compatible, as some expansions were revised between editions.