
- BGG rank
- BGG #1,317
- BGG rating
- 7.6
Warhammer Underworlds: Shadespire
- 2 players
- 30 min
- Complexity 2.6/5
- 2017

Expansion for Warhammer Underworlds: Deathgorge
2024
Rules assistance for Warhammer Underworlds: Deathgorge – Malevolent Masks Rivals Deck
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Underworlds: Deathgorge – Malevolent Masks Rivals Deck is an expansion for Warhammer Underworlds: Deathgorge released in 2024 for 2–4 players, 30–90 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
The ice-coated tunnels of the Deathgorge contain untold treasures frozen within their walls. Those brave enough to traverse the freezing continent of Bjarl and weather the Everwinter's curse must still battle rival warbands to have any hope of claiming these riches. The Malevolent Masks lay long-forgotten in the depths of Bjarl. Lost for centuries, they have now been discovered in the glacial chasms of the Deathgorge. Donning them grants the bearer power, but often at a cost, as few truly realise the consequences of wearing such an item. This deck contains a 32-card universal Rivals deck consisting of: 12x objective cards 10x gambit cards 10x upgrade cards 1x background card that includes a deck list of the Malevolent Masks cards —description from the publisher
Warhammer Underworlds: Deathgorge – Malevolent Masks Rivals Deck supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Warhammer Underworlds: Deathgorge – Malevolent Masks Rivals Deck is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Underworlds: Deathgorge – Malevolent Masks Rivals Deck for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Underworlds: Deathgorge – Malevolent Masks Rivals Deck belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Underworlds: Deathgorge – Malevolent Masks Rivals Deck as an expansion for Warhammer Underworlds: Deathgorge. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Underworlds: Deathgorge to use it. Check that your edition of Warhammer Underworlds: Deathgorge is compatible, as some expansions were revised between editions.