
- BGG rank
- BGG #1,317
- BGG rating
- 7.6
Warhammer Underworlds: Shadespire
- 2 players
- 30 min
- Complexity 2.6/5
- 2017

Rules assistance for Warhammer Underworlds: Nightvault – Mollog's Mob
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Warhammer Underworlds: Nightvault – Mollog's Mob is an expansion for Warhammer Underworlds: Nightvault released in 2019 for 2 players, 30–60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
The Mirrored City is full of conquerors, despoilers and seekers of arcane knowledge, but Mollog - an ancient Dankhold Troggoth - just wants a nap! Stirred from a long slumber, he now seeks a bit of peace and quiet, and is more than happy to crack the skulls of anyone who'd deny it to him. Mollog's Mob is a Warhammer Underworlds warband like no other, focused around a single, brutally powerful fighter (and his squiggy mates). You'll sweep through unprepared warbands with ease, using a host of nasty critters to support your rampage. Inside this set, you'll find four push fit models that let you build Mollog's Mob, plus fighter cards for keeping track of their rules in battle. This set also features 60 unique cards, available only in this set. You'll be able to harness the full might of Mollog's Mob with 29 warband-specific cards, or upgrade your decks for any warband with 31 universal cards - including objectives, ploys and upgrades - that anyone can use. Once you've conquered the Mirrored City, you can move on to the Mortal Realms and use Mollog as a Hero in your Gloomspite Gitz army with a free warscroll (available on the manufacturer's website). —description from the publisher
Warhammer Underworlds: Nightvault – Mollog's Mob supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Warhammer Underworlds: Nightvault – Mollog's Mob is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Warhammer Underworlds: Nightvault – Mollog's Mob for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Warhammer Underworlds: Nightvault – Mollog's Mob has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warhammer Underworlds: Nightvault – Mollog's Mob belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Warhammer Underworlds: Nightvault – Mollog's Mob as an expansion for Warhammer Underworlds: Nightvault. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warhammer Underworlds: Nightvault to use it. Check that your edition of Warhammer Underworlds: Nightvault is compatible, as some expansions were revised between editions.