
- BGG rank
- BGG #9,198
- BGG rating
- 7.2
Proud Monster: The Barbarossa Campaign
- 2 players
- 660 min
- Complexity 3.1/5
- 1994

Rules assistance for Warmaster Chess 2000. vol. 3
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warmaster Chess 2000. vol. 3 is an expansion for Warmaster Chess 2000 released in 1998 for 2 players. It was designed by Ty Bomba.
New counters and rules for Warmaster Chess 2000, like Mines, Mountains and Nukes. Published in 1998 and contained in Command magazine #51
Warmaster Chess 2000. vol. 3 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Warmaster Chess 2000. vol. 3 belongs to these categories: Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Warmaster Chess 2000. vol. 3 and want something comparable for your next game night.
The credited designers of Warmaster Chess 2000. vol. 3 are: Ty Bomba. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warmaster Chess 2000. vol. 3 as an expansion for Warmaster Chess 2000. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warmaster Chess 2000 to use it. Check that your edition of Warmaster Chess 2000 is compatible, as some expansions were revised between editions.