
- BGG rank
- BGG #2,279
- BGG rating
- 8.5
Core Space
- 1–6 players
- 45–180 min
- Complexity 3.0/5
- 2019

Rules assistance for Warzone: Dark Eden
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Warzone: Dark Eden is an expansion for Warzone released in 1997 for 2 players. It was designed by Stefan Ljunqvist, Dave Jones (II), and Chris Bledsoe and its main mechanics are Variable Player Powers and Action Points.
The first book in the "Worlds at War" series, which was never expanded upon further in this edition of the game. This book takes the conflict from the other planets in the solar system back down to a post-apocalyptic Earth, with detailed entries for all four of the Tribes of Earth (the Sons of Rasputin, the Templars, the Lutheran Triad, and Crescentia). It also gives entries for the troops from the Megacorporations (Capitol, Bauhaus, Imperial, Mishima, and Cybertronic), the Brotherhood, and the Dark Legion that are to be found on Dark Eden. Also included are rules for taking Tribes of Earth units in corporate armies, and bringing corporate armies down to Earth. Really, this book is meant to be used on its own, with the rules (but not the army lists) from the original Warzone rulebook. However rules for including the full factions found in the Warzone rulebook were included in Dark Eden.
Warzone: Dark Eden supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Warzone: Dark Eden has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Warzone: Dark Eden belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Warzone: Dark Eden are: Stefan Ljunqvist, Dave Jones (II), and Chris Bledsoe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Warzone: Dark Eden as an expansion for Warzone. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Warzone to use it. Check that your edition of Warzone is compatible, as some expansions were revised between editions.