Warzone (Second Edition)
BGG rank
BGG #12,322
BGG rating
6.7

Warzone (Second Edition)

1998

Rules assistance for Warzone (Second Edition)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 90–240 min
  • 12+
  • Complexity 2.9/5

For 2 players

Rules assistant for Warzone (Second Edition)

What would you like to know?

Answers come from the official rulebook, with the page to check.

Warzone (Second Edition) is a board game released in 1998 for 2–8 players, 90–240 minutes per game, and ages 12 and up. It was designed by John Grant (I), Mike Murtha, and Patrick Casey and its main mechanics are Dice Rolling, Action Points, and Variable Phase Order.

Expansions

Similar games

About the game

Warzone (second edition) was an effort to even out some of the excesses from Warzone 1st edition but keep the squad-based flexible feel of Warzone (as compared to, say, Warhammer 40k). It used the standard setup, army lists, actions for units, and stats like most of the Sci-Fi wargames of the time. The real departures were a one-shot, one-armor save mechanics (unlike roll to hit, wound, armor save, save as in 40k) and flexible movement that had the two players alternate between armies rather than move all of one army at a time. This edition was distinguished by particularly purple prose in the world view section, excellent art accumulated from the Mutant Chronicles universe so far, and a generic feel to the squads and characters. Re-implements: Warzone

Questions and answers

Warzone (Second Edition) supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.