
- BGG rank
- BGG #11,483
- BGG rating
- 7.5
Ring of Fire: The Fourth Battle for Kharkov, August 1943
- 1–2 players
- 240–600 min
- Complexity 3.0/5
- 1994

1997
Rules assistance for Wave of Terror
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Wave of Terror is a board game released in 1997 for 2 players, 360 minutes per game, and ages 14 and up. It was designed by John Desch and its main mechanics are Hexagon Grid.
Game on Battle of the Bulge (ie. Ardennes), 1944. Game Scale is 1.5 miles/hex; One Game Turn = 24 hours. Units are mainly battalion size. Mini-monster with 2 maps and 840 counters. Turn sequence summary : Weather determination First couplet German Operations Allied Operations First Artillery Recovery Second Couplet Second Artillery Recovery. Victory is determined by accumulating victory points. This is earned by killing enemy units and controlling cities.
Wave of Terror supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Wave of Terror is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wave of Terror for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wave of Terror has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wave of Terror belongs to these categories: Wargame and World War II. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wave of Terror are: John Desch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wave of Terror as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.