Weapons of the Hill
BGG rating
5.3

Weapons of the Hill

2016

Rules assistance for Weapons of the Hill

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 10–15 min
  • 10+

Rules assistant for Weapons of the Hill

What would you like to know?

Answers come from the official rulebook, with the page to check.

Weapons of the Hill is a board game expansion released in 2016 for 2–6 players, 10–15 minutes per game, and ages 10 and up. It was designed by Dominic Michael Huang and its main mechanics are Hand Management and Push Your Luck.

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About the game

Just when you think you’ve got it all figured out, we throw a monkey wrench into the mix with this awesome expansion for either Queen of the Hill or Little Monsters! Replace existing cards with all-new weapon cards that totally change the meta of the game for veterans of the base set. This expansion features 8 uniquely delicious weapons created from actual legends! What would Excalibur look like if it was a gun? What would Thor’s hammer feel like if it was shaped like a ranged throwing projectile, or even the ultimate golden cudgel of the Monkey God turning into an orbital satellite cannon? Yes, that is how creative this expansion takes it.

Publishers

  • Medieval Lords

Questions and answers

Weapons of the Hill supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.