We're Sinking!: Beasts & Bones

Expansion for We're Sinking!

We're Sinking!: Beasts & Bones

2028

Rules assistance for We're Sinking!: Beasts & Bones

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 45–90 min
  • 10+

Rules assistant for We're Sinking!: Beasts & Bones

What would you like to know?

Answers come from the official rulebook, with the page to check.

We're Sinking!: Beasts & Bones is an expansion for We're Sinking! released in 2028 for 1–6 players, 45–90 minutes per game, and ages 10 and up. It was designed by Joseph Frederick and its main mechanics are Hand Management, Push Your Luck, and Hot Potato.

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About the game

Beasts & Bones brings new foes, treasure and more to your base game of We're Sinking. Sailing into uncharted waters while low on crew, what could go wrong? When monsters rise from the dark depths and things get dicey, you'll have to summon a literal skeleton crew to your ranks to try and stay afloat. The skeleton crew provides new ways to play. Including a solo and 2 player mode. Have 3 or 4 players but want more chaos? Add the Skeli crew to bring your crew up to 5 or 6. But be warned! These skelis have a mind of their own and just like their greedy living crew, they have their own selfish wants. Beasts & Bones will also bring new epic monsters to fight against. Exploring all new mechanics and devastating ways to sink. —description from the publisher

Questions and answers

We're Sinking!: Beasts & Bones supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.