
- BGG rank
- BGG #5,941
- BGG rating
- 6.1
One Night Revolution
- 3–10 players
- 15 min
- Complexity 1.9/5
- 2015

Rules assistance for Werwölfe: Watchdog
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Werwölfe: Watchdog is an expansion for Werwölfe released in 2019 for 2–24 players, 30–60 minutes per game, and ages 8 and up. It was designed by Ted Alspach and its main mechanics are Variable Player Powers, Team-Based Game, and Voting.
When you are playing with the Wachhündchen/Wachhund (Watchdoggie/Watchdog, character value -2), the following rules apply: As long as the Watchdoggie/Watchdog is alive, the Mayor can´t be lynched. The Watchdoggie/Watchdog can be lynched, or killed by the Werewolves or by other night effects. You can only play with the Watchdog if you openly award the mayor by majority vote at the start of the game. Give the watchdog to the player who plays the mayor. As long as the watchdog lives, the mayor can not be lynched during the day. If the current mayor dies in a different way and the guard dog is still alive, the player must immediately pass on the mayor's card and watchdog's card to another surviving player without discussion. The watchdog can be eaten, lynched, shot by the hunter or poisoned by the witch. The healer can heal the guard dog to protect him from the werewolves attack. But beware: There may be a werewolf behind the mayor. Complete instructions on www.pegasus.de/werwoelfe —description from the publisher
Werwölfe: Watchdog supports 2–24 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Werwölfe: Watchdog is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Werwölfe: Watchdog for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Werwölfe: Watchdog belongs to these categories: Deduction, Bluffing, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Team-Based Game, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Werwölfe: Watchdog are: Ted Alspach. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Werwölfe: Watchdog as an expansion for Werwölfe. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Werwölfe to use it. Check that your edition of Werwölfe is compatible, as some expansions were revised between editions.