Wild Assent: Lavon Rising
BGG rating
3.0

Expansion for Wild Assent

Wild Assent: Lavon Rising

Rules assistance for Wild Assent: Lavon Rising

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players

Rules assistant for Wild Assent: Lavon Rising

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wild Assent: Lavon Rising is an expansion for Wild Assent for 1–4 players. It was designed by Robert Mc Connell and its main mechanics are Dice Rolling, Square Grid, and Cooperative Game.

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About the game

Wild Assent is a miniatures board game with solo, player-versus-player, and cooperative modes. Battle your opponents in the gladiatorial arenas of the Silvestrem in Wild Assent’s skirmish mode. Hunt the dangerous creatures of the Wilds, by yourself or with friends, fighting not just for survival, but to keep your expedition running. Regardless of the mode you choose, Wild Assent offers strategic and varied combat, ensuring no two battles are the same. The Lavon Rising Expansion is new content for Wild Assent that adds a 100-page decision-based narrative campaign book with multiple different adventures that give the feeling of a large scale narrative campaign (with impactful choices that affect the story and its conclusion) but without needing years to complete them. Lavon Rising also adds new mechanics such as equipment specializations and paths to customize your seekers in the Hunt mode and the ability to field XL creatures in the Arena mode.

Questions and answers

Wild Assent: Lavon Rising supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.