Wild Cats
BGG rank
BGG #27,064
BGG rating
5.4

Wild Cats

2015

Rules assistance for Wild Cats

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 3–10 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Wild Cats

What would you like to know?

Answers come from the official rulebook, with the page to check.

Wild Cats is a board game released in 2015 for 3–6 players, 3–10 minutes per game, and ages 10 and up. It was designed by Jason Tagmire and Marty Cobb and its main mechanics are Variable Player Powers and Player Elimination.

Expansions

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About the game

The players are cats heading back from an arrest. There's a Good Cat, Bad Cat and Wildcat in the car. When a scuffle ensues, someone is getting thrown out. The Good Cat wants the Bad Cat out because he's an annoying partner. The Bad Cat wants the Good Cat out because he wants all of the credit for the arrest. The Wildcat just wants to escape. Wild Cats is a social game for 3-6 players. Players are one of six cats riding in a police car back from an arrest. Deal out the cards randomly and follow the rules on the cards. Do whatever! Interrogate your opponents. Grill them (not literally). Maybe you'll make bold statements that coincide with your role? There is so much room for exploration, but remember to follow the rules on your card and don't look at your opponents' cards. As the Good Cat, you need to suss out the Bad Cat and get the Wildcat to also vote for the Bad Cat. If you're the Bad Cat you want the opposite. But if you are the Wildcat, you need to get someone to vote for you, and figure out exactly who it is to create a tie. When you are ready to vote, count to 3 and point at the player that you want out. The player with the majority of the votes is eliminated. Reveal your cards to see who won! Deluxe editions include the 3 cats from Wild Cats: Bonus Cats and 10 You're a Winner! cards.

Questions and answers

Wild Cats supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.