
- BGG rank
- BGG #22,898
- BGG rating
- 6.3
Flotter Otter
- 2–4 players
- 20 min
- 2020

2019
Rules assistance for Wizard Würfelspiel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Wizard Würfelspiel is a board game released in 2019 for 2–5 players, 20 minutes per game, and ages 10 and up. It was designed by Daan Kreek and its main mechanics are Dice Rolling, Paper-and-Pencil, and Betting and Bluffing.
In Wizard Würfelspiel, players place bids each round as in the Wizard card game, but now they're bidding on how many symbols of a certain color will be rolled on the seven dice. The six-sided dice feature blue, red, yellow, and green symbols on four faces, along with a wizard on a fifth face and a jester on the sixth. At the start of the round, the seer places a circle on their bid for the round on his score sheet, a bid that specifies a color and a number from 1-5, e.g., blue-4. In turn, each other player places a bid that differs from all other bids placed this round. The seer then decides what color wizards will count as for this round. The seer then rolls the seven dice up to three times, keeping as many dice as they like after the first and second rolls. If a non-seer's bid is met after the first or second roll, then that player places an X through their bid. If the seer has rolled three times or made their bid, all players stop. If at this point anyone has made their bid, they X the circle; otherwise they write the difference between their bid and the number of that color rolled on the dice in the circle. Instead of writing this difference, a player can cross off the number of jesters showing on the dice in the jester row, assuming the number is from 1-5 and the player has not Xed this space previously. Whoever bid the highest amount in a different color than the seer becomes the seer for the next round. The game lasts multiple rounds, ending once one or more players has nine Xs in their bidding area. Players then score points, earning 1-5 points for each successful bid and losing points for the differences they recorded. Whoever scores the most points wins! Wizard Würfelspiel includes ten spell cards that you can optionally add to the game. Each spell alters the results of the die rolls or bids in some way.
Wizard Würfelspiel supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wizard Würfelspiel is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wizard Würfelspiel for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wizard Würfelspiel has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wizard Würfelspiel belongs to these categories: Fantasy. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wizard Würfelspiel are: Daan Kreek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wizard Würfelspiel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.