
- BGG rank
- BGG #7,319
- BGG rating
- 7.4
Nuklear Winter '68
- 1–2 players
- 120–240 min
- Complexity 3.0/5
- 2012

Rules assistance for World at War 85: Operation Red Gauntlet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
World at War 85: Operation Red Gauntlet is an expansion for World At War 85: Blood and Fury released in 2025 for 1–2 players and 60–120 minutes per game. Its main mechanics are Dice Rolling, Hexagon Grid, and Solo / Solitaire Game.
World at War 85: Operation Red Gauntlet, Crossing the Mighty Weser is an expansion pack for BLOOD AND FURY, the latter being the SECOND volume in The WORLD AT WAR 85 SERIES of games of fast and furious platoon-level combat. Set in 1985, in an alternate history of World War III, when the Warsaw Pact armies storm across the border of East Germany in a powerful attempt to seize northern West Germany, and the whole of Free Europe. Operation Red Gauntlet features nine new game maps and five new scenarios. Four of the scenarios in this expansion can be played with maps from it as well as units and maps from Blood and Fury. One of the expansion scenarios uses eight of the new maps and you will need Volume 1 of the series, Storming the Gap, and its expansions, the Defense of Frankfurt, and Storm and Steel.
World at War 85: Operation Red Gauntlet supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for World at War 85: Operation Red Gauntlet is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
World at War 85: Operation Red Gauntlet has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
World at War 85: Operation Red Gauntlet belongs to these categories: Wargame, Modern Warfare, and Expansion for Base-game. Its main mechanics are Dice Rolling, Hexagon Grid, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists World at War 85: Operation Red Gauntlet as an expansion for World At War 85: Blood and Fury. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need World At War 85: Blood and Fury to use it. Check that your edition of World At War 85: Blood and Fury is compatible, as some expansions were revised between editions.