World at War: Battles within Battles
BGG rating
7.5

Expansion for World at War: Eisenbach Gap

World at War: Battles within Battles

2009

Rules assistance for World at War: Battles within Battles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • Complexity 2.1/5

Rules assistant for World at War: Battles within Battles

What would you like to know?

Answers come from the official rulebook, with the page to check.

World at War: Battles within Battles is an expansion for World at War: Eisenbach Gap released in 2009 for 2 players and 90 minutes per game. It was designed by Mark H. Walker and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

(from LnL website:) The first downloadable expansion in the World at War system. For those new to World at War, the game simulates, on a platoon-level. The expansion contains 14 scenarios, an 8.5” x 11” map, a few new rules, a handful of new counters, and also utilizes the counters and maps from Eisenbach Gap and Blood and Bridges. Scenarios size is generally small/medium and there is also a 5-scenario linked campaign. A scenario pack [downloadable] for the World at War series by Lock 'N Load. Components: A new 8.5" x 11" map. 14 new scenarios. The Bitterfeld Campaign, a 5-scenario persistent campaign [5 of the 14 scenarios]. A handful of easy to mount, one-sided administrative counters used in the Bitterfeld Campaign.

Questions and answers

World at War: Battles within Battles supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.