World War II The Expansion
BGG rating
6.6

Expansion for Axis & Allies

World War II The Expansion

1989

Rules assistance for World War II The Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 180 min
  • 12+
  • Complexity 2.8/5

Rules assistant for World War II The Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

World War II The Expansion is an expansion for Axis & Allies released in 1989 for 2–5 players, 180 minutes per game, and ages 12 and up. It was designed by Philip Schwartzer and its main mechanics are Area Movement and Dice Rolling.

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About the game

This expansion for Axis & Allies is designed to add realism, historical accuracy, strategy enhancement, and play balance to the base game. New elements added to the game include increased production, destroyer escorts, sub patrols, anti-sub patrols, destroyers, cruisers, capital warships, depth charge attacks, wolf packs, air search missions, and more. Includes: 30 counters. Expands: Axis & Allies

Questions and answers

World War II The Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.