
- BGG rank
- BGG #4,413
- BGG rating
- 7.4
Yomi (Second Edition)
- 1–4 players
- 20 min
- Complexity 2.7/5
- 2014

2014
Rules assistance for Yomi: Panda vs G.Panda
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Yomi: Panda vs G.Panda is a board game released in 2014 for 2 players and 30 minutes per game. It was designed by David Sirlin and its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection.
Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as a deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi: Panda vs G.Panda — which can be played as a standalone game or as an expansion for either the first or the second editions of Yomi — features two kinds of panda decks, one inspired by the bluffing in the game Pandante.
Yomi: Panda vs G.Panda supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Yomi: Panda vs G.Panda is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Yomi: Panda vs G.Panda has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Yomi: Panda vs G.Panda belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Yomi: Panda vs G.Panda are: David Sirlin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Yomi: Panda vs G.Panda as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.