Zargo's Lords: Magic Duels for World Power
BGG rank
BGG #10,810
BGG rating
6.8

Zargo's Lords: Magic Duels for World Power

1979

Rules assistance for Zargo's Lords: Magic Duels for World Power

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 12+
  • Complexity 2.9/5

For 2 players

Rules assistant for Zargo's Lords: Magic Duels for World Power

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zargo's Lords: Magic Duels for World Power is a board game released in 1979 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Marco Donadoni and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Expansions

Similar games

About the game

The first fantasy wargame ever published in Italy. A big success in the '80s, a game who introduced a lot of people in the hobby. Some people say that the game is unbalanced (I'm afraid it's true), expecially in the 2-player game, when it's not possible to form alliances. Lack of playtesting? Other related games: - Zargo's Lords 2: The New Zargo's Lords (International Team): an expansion for Zargo's Lords, with two new fantasy races - Blue Stones (International Team): a new wargame on the world of Zargo, with 3 new races. - Zargos (Eurogames): Duccio Vitale did a Risk-style game in the world of Zargo - Warangel: fantasy wargame inspired by ZL.

Categories

Publishers

  • International Team (I)

Questions and answers

Zargo's Lords: Magic Duels for World Power supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.