Zargos
BGG rank
BGG #14,471
BGG rating
6.3

Zargos

1990

Rules assistance for Zargos

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+
  • Complexity 2.7/5

For 2 players

Rules assistant for Zargos

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zargos is a board game released in 1990 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Duccio Vitale, C. LaCroix, and Jean-Louis Chantreau and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

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About the game

Principle of the game: The players' goal is to conquer the capital of the kingdom of Zargos. Each participant is found at the head of a race : Dragons, Spiders, winged knights, monks, Amazons. The world Zargos consists of 5 continents and 11 kingdoms. The central province contains the players' goal: the Forbidden City, the capital of Zargos. In each game round, a player can perform attacks (with his troops) from the territories he occupies, then rearrange his forces. Controlling a territory give points and these points are used to buy reinforcements and boats. The control of an entire kingdom allows to buy magic cards. These cards have magical effects affecting some aspect of the game. Each race has characteristics and features that confer advantages in combat or reorganization. Combats are resolved with D6 and the results depends on the number of units participating in the fight. When someone occupies the 4 central areas of the kingdom of Zargos it is declared winner !

Questions and answers

Zargos supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.