Amerika
Puesto en BGG
BGG #20.481
Puntuación BGG
7,3

Amerika

2015

Ayuda con las reglas de Amerika

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–3 jugadores
  • 120 min
  • 12+
  • Complejidad 2,3/5

Asistente de reglas de Amerika

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Amerika es un juego de mesa publicado en 2015 para 2–3 jugadores, con partidas de 120 minutos y a partir de 12 años. Fue diseñado por Michael C. Kelley, Doug Friend, Adam Woodard y Chris Noble y sus mecánicas principales son Area Movement, Dice Rolling y Area Majority / Influence.

Expansiones

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Sobre el juego

En inglés

"AMERIKA" takes place in an “alternate time-line” reality to explore the possibilities of what could have happened if certain events during the Second World War had a much different result. Players choose to either be Axis forces invading America, or Allied forces attempting to defend America long enough to achieve a technological edge and turn the tide of war. The most unique part of AMERIKA is the ability of commanders to build their own custom invasion force. Following the army build rules, each side can customize their force to suit their own strategy. They also control how the forces are deployed at the start of the game. The balancing factor is a victory point time limit and a growing defensive force. The attackers must move fast! The 20" X 30" map depicts the United States and surrounding areas as it was around World War 2. Areas are broken up into Land Territories, City Zones, Nuclear Research Sites, and Naval Landing Zones. The Allies must defend their 20 major Cities from Axis occupation in order to continue fielding their defensive forces. However, they must also keep the enemy from capturing the 2 research facilities across the U.S. so atomic research can be harnessed and Victory Points earned. Axis forces are tasked with simultaneously cutting off Allied supplies and capturing nuclear technology for themselves to crush the last remaining opposition to Axis world domination. By attacking America from both sides at once, coordination and decisive action is a must! AMERIKA also introduces veteran wargame players to a variety of new units like jet fighters and self-propelled anti-aircraft guns, while keeping each unit type’s rules easy enough for beginners to master. With just 8 unit types in the game, purchasing and combat move fast and are resolved simply using a battle board. All 8 unit-types are unique to this game and cannot be found elsewhere.

Preguntas y respuestas

Según el catálogo, Amerika admite de 2 a 3 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.