The Mighty Endeavor
Puesto en BGG
BGG #4984
Puntuación BGG
7,4

The Mighty Endeavor

2005

Ayuda con las reglas de The Mighty Endeavor

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2 jugadores
  • 360 min
  • 12+
  • Complejidad 2,9/5

Para 2 jugadores

Asistente de reglas de The Mighty Endeavor

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Las respuestas salen del reglamento oficial, con la página para comprobarlo.

The Mighty Endeavor es un juego de mesa publicado en 2005 para 2 jugadores, con partidas de 360 minutos y a partir de 12 años. Fue diseñado por Dean Essig, Steve Newhouse y Tim Armstrong (I) y sus mecánicas principales son Dice Rolling, Hexagon Grid y Simulation.

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Sobre el juego

En inglés

The Mighty Endeavor is the 10th (17th for expanded edition) game in the Standard Combat Series (SCS), and covers the Western Allied Invasion of France in 1944, the crossing of the Rhine River in early 1945 and the final push into Germany. Players can land at the places of their choosing and manner along the coast of France in an effort to liberate France and the Low Countries from German occupation and to cross the Rhine and take the German industrial cities along that river. The Mighty Endeavor - revised & expanded edition is both an updated version (with errata corrected, a couple of counters added, and other counters made to conform to the Expansion) covering the Western Front from the D-Day landings until the end of April 1945 and an expansion to the original game that adds the Eastern Front from just east of Warsaw during the same time period and a small map attachment that adds the Brittany Peninsula. Following the same allocation of responsibilities as the game Battle for Germany (SPI, 1975), one player controls the Western Allies and the East Front Germans while the other controls the Russians and the West Front Germans. The two players compete by seeing which grouping of Allies can conquer as much German territory as possible—while they also play against their opponent to stop the opposite front. Never a dull moment as both players are always playing one side or the other at the same time. The scenarios start the campaign at various points and as an added feature, the game includes a 16 Dec 44 (Bulge) campaign start for the Western Front. Game Scale: Game Turn: 10 to 15 days Hex: 15 miles / 24.1 Km Units: Company to Corps Contents (Original edition): One 22 x 34" map (France except Brittany, Belgium, Netherlands, West Germany) One countersheet (280 1/2" dual-side printed counters) One 8-page SCS-specific series rulebook One 16-page TME specific rulebook Contents (Revised & Expanded edition): One 22 x 34" full-color map (France except Brittany, Belgium, Netherlands, West Germany) One 22 x 28" full-color map (Germany except west, Austria, Czechoslovakia, Poland, Hungary) One 8.5 x 11" full-color map (Brittany) Two countersheets (560 1/2" dual-side printed counters) One 8-page SCS-specific v1.7 rulebook One 16-page TME-revised specific rulebook One 16-page TME-Expansion rulebook (source: MMP website and user's description)

Editoriales

  • Multi-Man Publishing
  • The Gamers

Preguntas y respuestas

Según el catálogo, The Mighty Endeavor admite 2 jugadores. Es el número de jugadores indicado por la editorial, así que el juego está diseñado exactamente para esa cantidad de participantes. Las variantes para otros tamaños de grupo, si existen, se describen en el reglamento de tu edición; consúltalo antes de preparar otra configuración.