Bywater's War: The United States Battles Japan for Control of the Pacific 1926-1940
Note BGG
7,4

Extension de Command at Sea: 4th Edition – War at Sea 1926-1955

Bywater's War: The United States Battles Japan for Control of the Pacific 1926-1940

2013

Aide aux règles de Bywater's War: The United States Battles Japan for Control of the Pacific 1926-1940

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–12 joueurs
  • 12+
  • Complexité 3,0/5

Assistant de règles pour Bywater's War: The United States Battles Japan for Control of the Pacific 1926-1940

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Bywater's War: The United States Battles Japan for Control of the Pacific 1926-1940 est une extension de Command at Sea: 4th Edition – War at Sea 1926-1955 sortie en 2013 pour 2 à 12 joueurs et à partir de 12 ans. Il a été conçu par Bob Eldridge et ses principales mécaniques sont Hexagon Grid et Simulation.

Jeux similaires

À propos du jeu

En anglais

From the publisher's website: In the late 1920s, naval analyst and former spy Hector C. Bywater wrote what today would be called a "techno-thriller." His novel described a hypothetical conflict between Japan and the USA, set in his near future, 1931. His background in naval tactics, ship design, and history made him the perfect choice to write the story, and it proved to be wildly popular. In addition to being well-written and exciting, he described many advances in naval technology, such as the rise of naval aviation. But his story was also rooted in the past (including the use of poison gas), and concluded with a Jutland-style clash between the two great fleets. Designer Bob Eldridge has transformed Bywater's novel into a gaming supplement of 30 scenarios for Command at Sea. Ship statistics include not only real-world units like the pre-war US and Japanese battleships, but also the ships that Mr. Bywater created for his story - the Alaska-class aircraft carriers and the Nagasaki-class supersubmarine. In addition he has included scenarios for another three campaigns, each determined by different historical events in 1926, 1932, and 1939. These also feature a mix of real-world and hypothetical units, like the US Lexington class, which were planned as battlecruisers until the Washington Naval Treaty. Contents: - 128-page booklet including 30 scenarios and stats, grouped in four separate campaigns. - Two counter sheets of historical, hypothetical, and fictional units. Not included but needed for play: Command at Sea 4th Edition Rules.

Éditeurs

  • Clash of Arms Games
  • Admiralty Trilogy Group

Questions et réponses

Selon le catalogue, Bywater's War: The United States Battles Japan for Control of the Pacific 1926-1940 se joue de 2 à 12 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.