Hannibal & Hamilcar: Sun of Macedon
Note BGG
7,6

Extension de Hannibal & Hamilcar

Hannibal & Hamilcar: Sun of Macedon

2018

Aide aux règles de Hannibal & Hamilcar: Sun of Macedon

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 60–240 min
  • 14+
  • Complexité 2,0/5

Assistant de règles pour Hannibal & Hamilcar: Sun of Macedon

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Hannibal & Hamilcar: Sun of Macedon est une extension de Hannibal & Hamilcar sortie en 2018 pour 2 joueurs, avec des parties de 60 à 240 minutes et à partir de 14 ans. Il a été conçu par Mark Simonitch et Jaro Andruszkiewicz et ses principales mécaniques sont Dice Rolling, Point to Point Movement et Area Majority / Influence.

Jeux similaires

À propos du jeu

En anglais

Philip V of Macedon* - new Carthage leader miniature & leader’s card, for HANNIBAL, plus new strategy cards: Desert March, Hidden Cove - all expanding the HANNIBAL & HAMILCAR Rome vs Carthage game (*based on the Roberto Ullfig’s Philip V scenario). Macedonia joined the Second Punic War as an ally of Carthage. Philip V of Macedon built a fleet of 200 lemboi ships, and was ready to sail to Italy, following in the footsteps of Pyrrhus. This didn’t happen, as Rome reacted quickly with a sea blockade and inciting war in Greece, binding Philip’s hands. But this provided an opportunity for serious reinforcements for Hannibal in Italy. We had to have this as a variant! Sun of Macedon brings you a new general for the Carthaginian player and two new strategy cards, which focus on stealth movement. Desert March: Move an army of up to 5CU between Zuccabar or Icosium and Gades. Roll for Attrition prior to arrival. Hannibal’s father Hamilcar has reached Gades overland from Carthage. Such a successful journey across hostile territory might have actually been an inspiration for Hannibal for his march over the Alps. The card allows a small army to follow Hamilcar’s footsteps. Hidden Cove: Move an army of up to 5CU to or from Genua as if it was a port. This move is successful unless countered by a card. As we know, not every existing harbour is shown as a port in the game. And there is a good reason for that: some of them were not capable of receiving large armies. Some of them were not shown as a game design decision. Genua, however, was used twice in very specific circumstances. Mago arrived there with reinforcements and then, after few years of fighting, most probably evacuated through the same port when things become too hot to handle.

Questions et réponses

Selon le catalogue, Hannibal & Hamilcar: Sun of Macedon se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.