1565: Siege of Malta
BGG rank
BGG #19,658
BGG rating
6.3

1565: Siege of Malta

2022

Rules assistance for 1565: Siege of Malta

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 60–90 min
  • 14+
  • Complexity 1.7/5

Rules assistant for 1565: Siege of Malta

For 1 player

What would you like to know?

Answers come from the official rulebook, with the page to check.

1565: Siege of Malta is a board game released in 2022 for 1 player, 60–90 minutes per game, and ages 14 and up. It was designed by Maurice Suckling and its main mechanics are Events, Solo / Solitaire Game, and Campaign / Battle Card Driven.

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About the game

1565: Siege of Malta is a Tactical level board-wargame, the third in Worthington Publishings Great Sieges Wargame Series. These games are designed for easy setup, quick game play, and can be finished in under an hour. Game marker placement is shown on the game board. Command orders and cards are used to shorten the rules. Developed for solitaire play, this game requires you to make great decisions based on good strategy, keeping your wits about you when orders do not turn out well, and pressing on to victory. Game play is centered around using Field Commands to issue orders by the Turks or Knights of Malta commanders to defeat each other. Either side can be defeated by their morale falling too low. The game allows you to play either side against a solitaire opponent that has 3 levels of difficulty. Pick the side you want to be, Turks or Knights of Malta, and then shuffle the solitaire card deck for your opponent. The card mix used by the solitaire opponent differs from game to game so no two games play alike. Each commander (solitaire or player) can issue one order per game turn from their Commands available. Your order is carried out based on your strategy and current situation faced. Your choice can cause multiple actions and reactions with results that cause troop eliminations, morale reductions, and events to occur. HOW TO WIN THE GAME Any time one side's morale reaches zero during a turn, the other side wins the game. -description from publisher

Questions and answers

1565: Siege of Malta supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.