
- BGG rank
- BGG #4,656
- BGG rating
- 6.7
Holi: Festival of Colors
- 2–4 players
- 20–40 min
- Complexity 2.1/5
- 2020

1958
Rules assistance for 5ive Straight
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
5ive Straight is a board game released in 1958 for 2–9 players, 20 minutes per game, and ages 7 and up. It was designed by Ellen Washburne, Norman Washburne, and Jack Montgomery and its main mechanics are Hand Management, Take That, and Pattern Building.
A very nice peg-board game, now re-issued. The plastic board has 100 holes, numbered in a oft reversing spiral with 1 in the center. A deck of numbered cards from 1-100 is shuffled and players start with 4 each. You may either play a card and stick a peg in, or draw a card, the hand limit being 4. And of course, you're trying to get five of your pegs in a row to win. Simple, except that playing a card allows you to place a peg in that number, or any empty number above. So with a 60, I can fill a space from 60 to 100, the outside rows effectively, but with a 6, I can play practically anywhere, especially the key points in the center area. The game is for 2-3 players, but works even better when played in partnership, your partner frustrated as you fill high numbers with low cards, you frustrated as your partner fails to block. Very good fun and nice for non-gamers. Similar to: Take 5 5 in a Row Go-Moku Renju Pente
5ive Straight supports 2–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 5ive Straight is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 5ive Straight for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
5ive Straight has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
5ive Straight belongs to these categories: Card Game, Children's Game, and Abstract Strategy. Its main mechanics are Hand Management, Take That, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 5ive Straight are: Ellen Washburne, Norman Washburne, and Jack Montgomery. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 5ive Straight as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.