A Bridge Too Far: Arnhem
BGG rank
BGG #7,296
BGG rating
7.3

A Bridge Too Far: Arnhem

1976

Rules assistance for A Bridge Too Far: Arnhem

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90–180 min
  • 12+
  • Complexity 2.2/5

For 2 players

Rules assistant for A Bridge Too Far: Arnhem

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Bridge Too Far: Arnhem is a board game released in 1976 for 2 players, 90–180 minutes per game, and ages 12 and up. It was designed by Jay A. Nelson and its main mechanics are Hexagon Grid, Relative Movement, and Movement Points.

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About the game

Arnhem: Operation Market-Garden, September 1944, is a two-player Operational level board-wargame originally part of the Westwall quad. Arnhem was then released as a Collector's Edition game in 1976. The game included a hard mounted map, 100 counters, standard and specific rules. The game is a two player recreation of Operation Market Garden, Sept. 1944. Re-implemented by: Arnhem: The Farthest Bridge

Designers

Publishers

  • SPI (Simulations Publications, Inc.)
  • Simpubs Ltd. (SPUK)

Questions and answers

A Bridge Too Far: Arnhem supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.