Admirals' War: World War II at Sea Expansion
BGG rating
8.2

Expansion for Admirals' War: World War II at Sea

Admirals' War: World War II at Sea Expansion

2022

Rules assistance for Admirals' War: World War II at Sea Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120–480 min
  • 14+
  • Complexity 2.2/5

Rules assistant for Admirals' War: World War II at Sea Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Admirals' War: World War II at Sea Expansion is an expansion for Admirals' War: World War II at Sea released in 2022 for 1–4 players, 120–480 minutes per game, and ages 14 and up. It was designed by Sean Chick and Brian Herr and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.

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About the game

Admirals' War Expansion is a new expansion of the Admirals' War base game that incorporates the Black Sea, new submarine rules, Plan Orange scenarios, as well as three new counter-sheets full of new ships.

Questions and answers

Admirals' War: World War II at Sea Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.