
- BGG rating
- 7.6
Aeronautica Imperialis: Aircraft and Aces Imperial Navy Cards
- 2 players
- 45–90 min
- 2019

2019
Rules assistance for Aeronautica Imperialis: Wings of Vengeance
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Aeronautica Imperialis: Wings of Vengeance is a board game released in 2019 for 2 players, 45–90 minutes per game, and ages 14 and up. It was designed by Warwick Kinrade and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
The Aeronautica Imperialis: Wings of Vengeance boxed set includes everything you need to play exciting games of aerial combat between aircraft from the Imperial Navy and the Ork Air Waaagh! The set includes the following Citadel multipart plastic miniatures, each supplied with an Aeronautica Imperialis base: 2x Imperial Navy Thunderbolt Fighters (can be assembled as Thunderbolt Fighters or Thunderbolt Fury Fighters) 2x Imperial Navy Marauder Bombers 3x Ork Air Waaagh! Dakkajets 2x Ork Air Waaagh! Fighta Bommers The set also includes a 36-page rulebook featuring the following information: The full Aeronautica Imperialis game rules, including how to build your force using Squadron Lists, how to perform Ace Manoeuvres, field different classes of aircraft and unleash ground defences. Learn how to manoeuvre your aircraft, adjust their altitude and change speed while avoiding the risks of crashing and breaking up (if you exceed your maximum speed). There are even rules for special manoeuvres including landing, taxiing, and taking-off. The Dogfight scenario, as well as optional rules for fighting at night or in bad weather conditions Squadron Lists, providing details of all of the aircraft in the box as well as their weapon options and special rules A reference page showing the 8 different manoeuvres aircraft can take, as well as a 2-page quick reference containing the key game rules And more… 1x double-sided card Area of Engagement game board (depicting two aerial war zones) 1x double-sided card token sheet (70 tokens to help you keep track of all the action) 8x Six-sided dice (white with black pips) 1x Transfer sheet (for the Imperial Navy and Ork Air Waaagh! aircraft included in the set) 2x Quick reference cards (containing the key game rules)
Aeronautica Imperialis: Wings of Vengeance supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Aeronautica Imperialis: Wings of Vengeance is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Aeronautica Imperialis: Wings of Vengeance for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Aeronautica Imperialis: Wings of Vengeance has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Aeronautica Imperialis: Wings of Vengeance belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Aeronautica Imperialis: Wings of Vengeance are: Warwick Kinrade. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Aeronautica Imperialis: Wings of Vengeance as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.