Air War '80
BGG rating
5.3

Expansion for Air War: Modern Tactical Air Combat

Air War '80

1979

Rules assistance for Air War '80

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120 min
  • 12+
  • Complexity 4.4/5

Rules assistant for Air War '80

What would you like to know?

Answers come from the official rulebook, with the page to check.

Air War '80 is an expansion for Air War: Modern Tactical Air Combat released in 1979 for 1–4 players, 120 minutes per game, and ages 12 and up. It was designed by David C. Isby and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

An update to the original SPI game Air War. "16 pages of additional rules, additional scenarios (14), and addenda. 100 counters representing 15 new aircraft types. 72 page booklet of updated and expanded charts and tables, including performance characteristics of 15 new aircraft and 5 new missile types."

Questions and answers

Air War '80 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.