
- BGG rating
- 7.2
Airfix Battles: Bonus Force Deck 1
- 1–4 players
- 30–60 min
- 2016

2016
Rules assistance for Airfix Battles: The Introductory Wargame
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Airfix Battles: The Introductory Wargame is a board game released in 2016 for 1–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by Alan Paull, Nick Fallon, and Chris Birch and its main mechanics are Dice Rolling, Simulation, and Events.
Airfix Battles is an introductory World War II battle wargame that you can play out of the box with die-cut cardboard counters or upgrade with Airfix models of military vehicles. To build an army, you can either draw cards randomly from your Force Deck or select the ones that you wish. You then set up the battle using the step-by-step instructions in the Mission book and you're ready to play. Each player has a hand of Command Cards to move and make their forces fight or to bring in airstrikes or artillery support.
Airfix Battles: The Introductory Wargame supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Airfix Battles: The Introductory Wargame is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Airfix Battles: The Introductory Wargame for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Airfix Battles: The Introductory Wargame has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Airfix Battles: The Introductory Wargame belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling, Simulation, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Airfix Battles: The Introductory Wargame are: Alan Paull, Nick Fallon, and Chris Birch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Airfix Battles: The Introductory Wargame as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.