Siege
BGG rank
BGG #6,469
BGG rating
7.1

Siege

1983

Rules assistance for Siege

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 180 min
  • 12+
  • Complexity 2.3/5

For 2 players

Rules assistant for Siege

What would you like to know?

Answers come from the official rulebook, with the page to check.

Siege is a board game released in 1983 for 2–6 players, 180 minutes per game, and ages 12 and up. It was designed by Alan Paull and its main mechanics are Dice Rolling, Grid Movement, and Modular Board.

Expansions

Similar games

About the game

Siege is a man-to-man small scale combat game set in medieval Europe (maybe around the 13th century). The game is both a game by itself or can be played as an expansion to Cry Havoc. As a stand-alone game it has 5 scenarios and 2 maps (a camp and a castle). There are rules that cover a range of siege warfare tactics such as siege weapons, fire, breaching walls and scaling ladders. It is well suited for play-by-email format and can be adapted for decent solitaire play as well. The unit scale is one man to one counter. Each man (or woman! They are here too!) is generally represented by multiple counters or both sides of a single counter to portray healthy and wounded combatants as well as mounted and unmounted (including the horses) where applicable. Each counter has a nicely colored picture of each man with attack defense and movement values in addition to the name of the person depicted. Integrates with: Outremer The Cry Havoc series page contains information about the game system and history of the game including fan expansions.

Questions and answers

Siege supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.