Samurai Blades: The Game of Man-to-Man Combat in Feudal Japan
BGG rank
BGG #10,239
BGG rating
6.8

Samurai Blades: The Game of Man-to-Man Combat in Feudal Japan

1984

Rules assistance for Samurai Blades: The Game of Man-to-Man Combat in Feudal Japan

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 240 min
  • 14+
  • Complexity 2.3/5

For 2 players

Rules assistant for Samurai Blades: The Game of Man-to-Man Combat in Feudal Japan

What would you like to know?

Answers come from the official rulebook, with the page to check.

Samurai Blades: The Game of Man-to-Man Combat in Feudal Japan is a board game released in 1984 for 2–6 players, 240 minutes per game, and ages 14 and up. It was designed by Alan Paull and Peter O'Toole and its main mechanics are Dice Rolling, Grid Movement, and Modular Board.

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About the game

Samurai Blades is both a self-standing game and a companion for Siege and Cry Havoc. On its own Samurai Blades has five different scenarios. There is a further scenario for use with Cry Havoc. Rules for using the system for competitions are included at the end of the Scenario Booklet. Part of the Cry Havoc series.

Questions and answers

Samurai Blades: The Game of Man-to-Man Combat in Feudal Japan supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.