Albion 20
BGG rank
BGG #17,517
BGG rating
7.2

Albion 20

2008

Rules assistance for Albion 20

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 50 min
  • Complexity 1.9/5

Rules assistant for Albion 20

What would you like to know?

Answers come from the official rulebook, with the page to check.

Albion 20 is a board game released in 2008 for 1–2 players and 50 minutes per game. It was designed by Alan Emrich and its main mechanics are Hexagon Grid and Simulation.

Expansions

Similar games

About the game

The Napoleonic 20 series expands with France’s long-planned invasion of England finally launched! With only modest complexity and a focused scope employing low unit density on the map (20 pieces or less) and dramatic, fast playing turns, it is the addition of ‘story-driven’ random event cards and night game turns providing the operational pauses and “friction of war” that gives players a great feel for the parry-and-thrust of a Napoleonic campaign as the armies close for battle. With his newly trained and organized Grande Armée, Napoleon masses his forces in Boulogne for the great invasion. The Franco-Spanish fleet arrives on time to seize control of the English Channel, and a hell-for-leather landing is made aimed straight at London – the Kent Campaign ensues! With special post-landing maneuvering and naval conflict abstractions, Albion 20 adds many fascinating new features to simulate this campaign. Will the Emperor finally triumph over his arch-rival, “Perfidious Albion?” Or will there always be an England? Scale: Each unit is 1 corps, each hex is about 1000 meters, and each turn is roughly 3.5 day hours (or 10 night hours).

Designers

Publishers

  • Victory Point Games

Questions and answers

Albion 20 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.