Amnesia
BGG rank
BGG #24,314
BGG rating
5.9

Amnesia

1990

Rules assistance for Amnesia

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 14+
  • Complexity 1.0/5

Rules assistant for Amnesia

What would you like to know?

Answers come from the official rulebook, with the page to check.

Amnesia is a board game released in 1990 for 2–6 players, 30 minutes per game, and ages 14 and up. It was designed by Keith Meyers and Gerry Tomlinson and its main mechanics are Trading and Role Playing.

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About the game

From back of box: The Hilarious Game Where Everyone Knows Who You Are... BUT YOU. Where else but in the game of AMNESIA could you find yourself in such good company as Bogart, Cleopatra, Lassie, Gumby, Monroe or George Washington? Of course, there's a famous identity on your forehead as well... but one which other the other players can see! The fun builds as Flashback Clues are passed from player to player. It's up to you to discover who you are through logic and intuition... and a little luck. But if those clues don't ring a bell, you can ring the Memory Bell for more. Think fast though because it won't be long before somebody has Total Recall! Similar to: Code 777 What's That on My Head? Egghead Guess What I Am! Coyote Pow Wow Am I a Banana?

Publishers

  • Parker Brothers
  • The Game Works, Inc.

Questions and answers

Amnesia supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.