
- BGG rank
- BGG #7,231
- BGG rating
- 7.7
Fallschirmjaeger: The Airborne Assault on Fortress Holland
- 1–4 players
- 120–600 min
- Complexity 3.0/5
- 2001

1995
Rules assistance for April's Harvest: The Battle of Shiloh, April 6 & 7, 1862
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
April's Harvest: The Battle of Shiloh, April 6 & 7, 1862 is a board game released in 1995 for 1–2 players, 240–1200 minutes per game, and ages 12 and up. It was designed by Dean Essig and Alan Wambold and its main mechanics are Dice Rolling, Variable Set-up, and Hexagon Grid.
April's Harvest: The Battle of Shiloh, April 6 & 7, 1862, is the ninth game of the Civil War Brigade (CWB) Series from The Gamers. April 6, 1862: The Confederacy must strike back at a host of Union armies that have virtually captured vital Tennessee. The South masses its forces under charismatic Albert Sidney Johnston to strike Union troops encamped at Pittsburgh Landing, on the Tennessee River. These forces are commanded by the North's newest war hero: Ulysses S. Grant. April's Harvest covers the resulting Battle of Shiloh, the largest bloodbath to that point on the North American continent. The game portrays the whole battle, from the initial Rebel drive through the camps of the surprised Union army, to the Grant's final counterstroke after receiving desperately needed reinforcements. Special features cover the fighting at the Hornet's Nest, the uncertain arrival of Buell's Army of the Ohio, Union gunboats and Confederate looting. A host of options allow players to see how Shiloh might have been fought if Grant hadn't been surprised, or if the South had received additional men from Van Dorn's Army of the West Game Scale: Game Turn: 30 minutes Hex: 200 yards Units: Brigades Game Inventory: One 22 x 34" full-color mapsheet One dual-side printed countersheet (280 1/2" counters) One 32-page CWBS 2nd Edition system rulebook One 24-page April's Harvest specific rulebook Two 6-sided dice Solitaire Playability: High Complexity Level: Medium Players: 1 or more Playing Time: 4-20 hours
April's Harvest: The Battle of Shiloh, April 6 & 7, 1862 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for April's Harvest: The Battle of Shiloh, April 6 & 7, 1862 is 240–1200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists April's Harvest: The Battle of Shiloh, April 6 & 7, 1862 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
April's Harvest: The Battle of Shiloh, April 6 & 7, 1862 has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
April's Harvest: The Battle of Shiloh, April 6 & 7, 1862 belongs to these categories: Wargame, Civil War, and Post-Napoleonic. Its main mechanics are Dice Rolling, Variable Set-up, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of April's Harvest: The Battle of Shiloh, April 6 & 7, 1862 are: Dean Essig and Alan Wambold. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists April's Harvest: The Battle of Shiloh, April 6 & 7, 1862 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.