Baby Blues: Little Angels
BGG rating
8.1

Expansion for Baby Blues

Baby Blues: Little Angels

2016

Rules assistance for Baby Blues: Little Angels

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 30–45 min
  • 8+

Rules assistant for Baby Blues: Little Angels

What would you like to know?

Answers come from the official rulebook, with the page to check.

Baby Blues: Little Angels is an expansion for Baby Blues released in 2016 for 3–6 players, 30–45 minutes per game, and ages 8 and up. It was designed by Tom Delmé and its main mechanics are Hand Management and Take That.

Similar games

About the game

6 promo cards for the Baby Blues game. Every player gets one card, devil side up. When you trade a card with another player you have an opportunity to flip your card to the angel side when you make an honest trade. Though this is only possible outside your turn (so you need to help the active player to become an angel). When the angel side is visible the player receives a few benefits: At the end of your turn you can draw up to 6 cards if the angel side is still visible. During your turn you are allowed to play 2 negative cards instead of 1. But you don't stay an angel forever... When you lie about the card you trade when the angel is visible you must immediately flip your card to the devil side. Also when you decide to play 2 two negative cards in one turn, you must immediately flip your card to the devil side. At the end of this turn, you only draw up to five cards again.

Designers

Publishers

  • Jumping Turtle Games

Questions and answers

Baby Blues: Little Angels supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.