Black Powder: Blood On The Nile
BGG rating
6.3

Expansion for Black Powder: Second Edition

Black Powder: Blood On The Nile

2014

Rules assistance for Black Powder: Blood On The Nile

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–360 min
  • 12+

Rules assistant for Black Powder: Blood On The Nile

What would you like to know?

Answers come from the official rulebook, with the page to check.

Black Powder: Blood On The Nile is an expansion for Black Powder: Second Edition released in 2014 120–360 minutes per game and ages 12 and up. It was designed by Neil Smith (II) and its main mechanics are Dice Rolling and Simulation.

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About the game

They charged out of the shimmering desert, thousands of fanatical warriors dressed in white, brandishing fearsome weapons. These were the Mahdi’s men and a British soldier’s worst nightmare. The Mahdi had emerged from the wilderness to lead a rebellion against the Egyptian government in Sudan. His armies overwhelmed the Egyptians and trapped Governor Gordon in Khartoum. The British launched a relief expedition, but it arrived too late. Such an insult to the Empire could not go unpunished, and the British returned to crush the Mahdists. Sudan then came under British Imperial control, but, like shifting sands, history could have turned out very differently. Using this Black Powder supplement, you can take charge of the British army fighting in the desert, or assume command of the Mahdi’s forces in their struggle against the world’s greatest military power. Along the way, learn about the battles and campaigns of the Mahdist Wars, and the soldiers who served in them. —description from the publisher

Questions and answers

The listed playing time for Black Powder: Blood On The Nile is 120–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.