Caesar's War: The Conquest of Gaul, 58-52 BC
BGG rank
BGG #14,311
BGG rating
6.4

Caesar's War: The Conquest of Gaul, 58-52 BC

2012

Rules assistance for Caesar's War: The Conquest of Gaul, 58-52 BC

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • Complexity 1.5/5

For 2 players

Rules assistant for Caesar's War: The Conquest of Gaul, 58-52 BC

What would you like to know?

Answers come from the official rulebook, with the page to check.

Caesar's War: The Conquest of Gaul, 58-52 BC is a board game released in 2012 for 2 players and 30 minutes per game. It was designed by Joseph Miranda and its main mechanics are Point to Point Movement.

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About the game

From DecisionGames.com: The Conquest of Gaul, 58-52 BC March with Julius Caesar and his legions in the conquest of Gaul, 58-52 BC. This is a two player game. One commands the Romans, the other the Gauls as well as allied Brittanic and Germanic tribes. The game pieces include: legions, auxiliaries, fleets and tribal war bands. The map stretches from the Roman frontier across the three parts of Gaul to the Rhine, as well as across the Northern Sea into Britannia. In Caesar’s War each player has a unique deck of Campaign Cards. They generate recruits for the armies, movement abilities, special combat bonuses and historic events. Some of the Roman cards include: Legions on the March, Unrest in the Ranks, and British Campaign. Some of the Gallic cards include: Helvetian Migration, German Invasion, and Uprising of Gallic Tribes. Combat is resolved using a quasi-tactical procedure. Each side has unique advantages, with Roman discipline pitted against Gallic ferocity. There are special rules for camps, sieges, morale, and great leaders such as Vercingetorix and Caesar himself. Having the right commander at the right battle can mean the difference between laurels and disaster.

Categories

Publishers

  • Decision Games (I)

Questions and answers

Caesar's War: The Conquest of Gaul, 58-52 BC supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.