Carrier Strike!
BGG rank
BGG #12,516
BGG rating
6.2

Carrier Strike!

1977

Rules assistance for Carrier Strike!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 8+
  • Complexity 1.4/5

For 2 players

Rules assistant for Carrier Strike!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Carrier Strike! is a board game released in 1977 for 2–4 players, 45 minutes per game, and ages 8 and up. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Grid Movement.

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About the game

This game pits two aircraft carrier task forces against each other; each player has two carriers loaded with 6 torpedoes and 4 aircraft. Pilots are represented by ratings which are embarked on the aircraft when launched. The carriers move with a special die which gives each carrier a 50-50 chance of either moving forward one or turning 60 degrees. The aircraft move with a normal d6. If they manage to manoeuvre at torpedo run distance from an enemy carrier (6 hexes), drop their torpedoes. These move inexorably one space per turn so the only defence is manoeuvring. If the aircraft get within dogfight distance of each other (4 hexes), they may engage in a dogfight, which uses cards (a better pilot rating gives you extra cards) --it also forces the torpedoes to be dropped, so sacrifice dogfights are a viable tactic. If you run out of torpedoes, you may kamikaze your aircraft. An amusing tactical simulation, very simple and fast-playing, with nice bits to boot. Remade in to Mission Command Sea.

Questions and answers

Carrier Strike! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.