Chameleon
BGG rank
BGG #27,019
BGG rating
5.5

Chameleon

2005

Rules assistance for Chameleon

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 5+
  • Complexity 1.0/5

Rules assistant for Chameleon

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chameleon is a board game released in 2005 for 2–4 players, 20 minutes per game, and ages 5 and up. It was designed by Guido Lap and its main mechanics are Memory, Pattern Building, and Pattern Recognition.

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About the game

Its the 3-D building game with a colorful twist! As players race to build towers using their Chameleon' blocks, there's a surprise with every move - the Chameleon blocks magically change their colors! Place one red block on a tower and the block below turns green. Choose another red block, add it to the tower, and the block below changes to red. You'll need skill and luck to correctly "predict" what colors will appear. Matching colors earns you another turn. If block colors don't match, dismantle the tower, block by block, and start from the ground up! The concentration game that builds memory skills! Stack'em up, match'em up, and win! Ages 7 and up

Designers

Publishers

  • Jumbo
  • Educational Insights
  • Amo Oy
  • Pierre Belvédère
  • Recent Toys International

Questions and answers

Chameleon supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.