Clash of Decks: Submersion
BGG rank
BGG #15,676
BGG rating
7.4

Clash of Decks: Submersion

2022

Rules assistance for Clash of Decks: Submersion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–8 min
  • 15+
  • Complexity 2.0/5

Rules assistant for Clash of Decks: Submersion

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Answers come from the official rulebook, with the page to check.

Clash of Decks: Submersion is a board game released in 2022 for 1–2 players and ages 15 and up. It was designed by Léandre Proust and its main mechanics are Variable Player Powers.

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About the game

Create your own deck with 8 creature or incantation cards and face off against other Lord-Sorcerers to destroy their Stronghold! This 36-card standalone expansion adds Catalyst and Aquatic special abilities. Catalyst: If the owner is in play during your Phase 1, gain +2 Mana this turn. There is no limit to the amount of Mana a player can gain during Phase 1: Mana Regeneration. Aquatic: As long as the owner is adjacent to a Bridge, it deals double Damage. If the owner has the Sprint Special Ability, the attack bonus granted by Sprint will also be doubled.

Publishers

  • Korea Boardgames
  • Games7Days
  • Lavka Games
  • Strategos Games
  • Grammes Edition

Questions and answers

Clash of Decks: Submersion supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.