
- BGG rank
- BGG #10,178
- BGG rating
- 6.7
Field of Glory: Ancient and Medieval Wargaming Rules
- 2–4 players
- 180 min
- Complexity 3.6/5
- 2008

Rules assistance for Colonial Campaigns: Maximilian in Mexico
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Colonial Campaigns: Maximilian in Mexico is an expansion for The Sword and the Flame released in 2004 for 2 players and ages 12 and up. It was designed by Tim Tilson and its main mechanics are Simulation and Scenario / Mission / Campaign Game.
Colonial Campaigns: Maximilian in Mexico Mexican-France War of 1867 Scenarios are as follows: 1- Puebla- May 5, 1862 - The basis for the Cinqo de Mayo holiday 2- Camerone- April 30, 1863 - Famous last stand of 49 Legionnaires vs. 2,000 Mexicans 3- San Lorenzo- May 8, 1863 - Dawn attack by the French 4- Matehuala- May 17, 1864 - Classic relief force scenario 5- Callejon de la Laja- March 2, 1865 - Mexicans ambush Austrians and Sudanese 6- Tacambaro- April 11, 1865 - First blood for the Belgian Legion 7- Major Dundee- April 19, 1865 - Can you get Charlton Heston back to the US? 8- Rifles for Juarez- December 4, 1865 - Smuggling rifles past the French 9- Santa Gertrudis- June 16, 1866 - Last fight of the Austrian Legion 10- Miahuatlan- October 3, 1866 - General Diaz makes his reputation These scenarios are organized to be played using The Sword and the Flame, but can be easily adapted to any rule set. Units are 8 infantry/6 cavalry, allowing for faster play, greater flexibility, and requiring less figures. . All scenarios are playable on a 5x8' table.. Other sections include: Uniform information. History of the period. How to scratch build structures.
Colonial Campaigns: Maximilian in Mexico supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Colonial Campaigns: Maximilian in Mexico for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Colonial Campaigns: Maximilian in Mexico has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Colonial Campaigns: Maximilian in Mexico belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Simulation and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Colonial Campaigns: Maximilian in Mexico are: Tim Tilson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Colonial Campaigns: Maximilian in Mexico as an expansion for The Sword and the Flame. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Sword and the Flame to use it. Check that your edition of The Sword and the Flame is compatible, as some expansions were revised between editions.