Colonial Campaigns: The Zulu War, 1879
BGG rating
8.3

Expansion for The Sword and the Flame

Colonial Campaigns: The Zulu War, 1879

2006

Rules assistance for Colonial Campaigns: The Zulu War, 1879

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 180 min
  • Complexity 2.0/5

Rules assistant for Colonial Campaigns: The Zulu War, 1879

What would you like to know?

Answers come from the official rulebook, with the page to check.

Colonial Campaigns: The Zulu War, 1879 is an expansion for The Sword and the Flame released in 2006 for 2–6 players and 180 minutes per game. It was designed by Mark Fastoso and Roy Jones and its main mechanics are Dice Rolling, Simulation, and Measurement Movement.

Similar games

About the game

From the back of the book: Zulu War, 1879 features 11 action-packed historical scenarios from the British conquest of Zululand. Staunch British Redcoats, Colonial Cavalry, The Naval Brigade, Lancers, Highlanders and a host of Zulu warriors battle for the survival of one of Africa's premier native states. The scenarios: 1. Sihayo's Kraal - January, 1879 2. Isandlwana - January 22, 1879 3. Rorke's Drift - January 22, 1879 4. The Battle of iNyezane River - January 22, 1879 5. The Battle of iNtombi Drift - March 12, 1879 6. Hlobane - March 28, 1879 7. The Battle of Khambula - March 29, 1879 8. Gingindhlovu - April 2, 1879 9. The 17th Lancers at Zungeni - June 5, 1879 10. Across the White Mfolozi - July 3, 1879 11. Last Stand at Ulundi - July 4th, 1879 The scenarios are all organized to be played using The Sword and the Flame, but can easily be adapted to any rules set. Units are set at 8 figures instead of the traditional 20. This allows for faster play, greater flexibility and .. your 20-figure unit becomes 2½ units instantly! Play is on a 4' x 6' table. Give it a try! Other sections include: - History of the Zulu War - Information on the British and Zulu Armies - Bibliography - Revised Sword and the Flame charts

Questions and answers

Colonial Campaigns: The Zulu War, 1879 supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.