Commands & Colors: Napoleonics Expansion #7 – The Grand Battles
BGG rating
8.1

Expansion for Commands & Colors: Napoleonics

Commands & Colors: Napoleonics Expansion #7 – The Grand Battles

2026

Rules assistance for Commands & Colors: Napoleonics Expansion #7 – The Grand Battles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–9 players
  • 60–120 min
  • 12+

Rules assistant for Commands & Colors: Napoleonics Expansion #7 – The Grand Battles

What would you like to know?

Answers come from the official rulebook, with the page to check.

Commands & Colors: Napoleonics Expansion #7 – The Grand Battles is an expansion for Commands & Colors: Napoleonics released in 2026 for 2–9 players, 60–120 minutes per game, and ages 12 and up. It was designed by Richard Borg and its main mechanics are Hand Management, Dice Rolling, and Modular Board.

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About the game

The Grand Battles is the seventh expansion for GMT’s Commands & Colors: Napoleonics game system. The expansion features 10 Grand Battle scenarios and 10 EPIC scenarios. The Grand Battles battlefield is 11 hexes deep by 26 hexes wide, and there are two Grand Battles mounted map boards (left and right) included in the expansion. The EPIC battlefield is 11 hexes deep by 20 hexes wide, which is almost double the size of the standard scenario battlefield. There are two Grand Battles extended size scenarios on a double-sided preprinted paper map, Waterloo 18 June 1815 and Borodino 7 September 1812. These two battles are 11 hexes deep by 28 hexes wide and the battlefield is already printed with all the terrain and unit deployments. The Grand Battles rules found in this expansion have been slightly modified from the Grand Battles rules originally presented in EPIC Napoleonics expansion #6. Players will find a number of new units, comprising British highlanders, Russian Guard Cuirassiers and Austrian Militia Cavalry, plus all the unit blocks and rules needed when fielding these units in a battle. This expansion also presents new rules for Iconic Commanders that are recommended for all EPIC and Grand Battle scenarios. In order to play the variety of battles included in this expansion, players will need a copy of the Commands & Colors: Napoleonic core game and many of its expansions (Spanish Army, Russian Army, Austrian Army, Prussian Army, Generals, Marshals & Tacticians, EPIC Napoleonics).

Questions and answers

Commands & Colors: Napoleonics Expansion #7 – The Grand Battles supports 2–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.