
- BGG rank
- BGG #13,723
- BGG rating
- 6.9
Warp & Weft
- 2–5 players
- 25–35 min
- Complexity 2.0/5
- 2024

2018
Rules assistance for Corruptia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Corruptia is a board game released in 2018 for 3–5 players, 45–60 minutes per game, and ages 14 and up. It was designed by Cami Muñoz Villar and Feño Casals Caro and its main mechanics are Hand Management, Take That, and Voting.
The laws in Corruptia are decided between four walls, and the senators are the ones that will listen to the voice of the people. The problem is that the true objective of the senators is not the common good, but the surplus value of their private businesses. Each senator watches over his personal agenda, increasing its value through projects that favor it. The senators will propose bills that will be put to a vote, being able to buy votes through blackmail, bribes, lies and tricks. Any resemblance to reality is pure coincidence. The main objective is to modify the value of the Departments and gather the most valuable Projects in the Secret Agenda. Each turn, the Senators will propose Project cards from their Secret Agenda and relocate the Public Officials of the board. These proposals are put to a vote, so it will be necessary to buy the votes of the opponents. With each new Project, the number of Officers per Department will change, increasing or decreasing their value. At the end of the game, a Table of Values will be formed according to the number of Officials in each Department. With this Table, common to all the Senators, it is calculated how much the Projects of the respective Secret Agendas are worth. The Senator with the most points in his Secret Agenda will be the winner. —description from the publisher
Corruptia supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Corruptia is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Corruptia for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Corruptia has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Corruptia belongs to these categories: Card Game, Humor, and Bluffing. Its main mechanics are Hand Management, Take That, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Corruptia are: Cami Muñoz Villar and Feño Casals Caro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Corruptia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.