
- BGG rank
- BGG #24,220
- BGG rating
- 5.9
Crossbows and Cannon
- 1–2 players
- 180 min
- Complexity 2.2/5
- 1992

1993
Rules assistance for Crossbows and Cannon II
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crossbows and Cannon II is a board game released in 1993 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Robert G. Markham and its main mechanics are Dice Rolling and Hexagon Grid.
This standalone wargame utilises the game system as its predecessor "Crossbows and Cannon" and "Royalists and Roundheads". The wargame features a command system intended to simulate the problems of command during the Renaissance where leaders are rated for command, initiative and combat. The four battles are Pinkie 1547, Fornovo 1495, Cerignola 1503, Novara 1513. Weapons in the game range from arquebuses, crossbows, cannon, pike and more. Units include stradiots,genitors, pikemen and more. Advanced rules are included.
Crossbows and Cannon II supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Crossbows and Cannon II is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crossbows and Cannon II for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crossbows and Cannon II has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Crossbows and Cannon II belongs to these categories: Wargame and Renaissance. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Crossbows and Cannon II are: Robert G. Markham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Crossbows and Cannon II as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.