
- BGG rank
- BGG #10,132
- BGG rating
- 7.7
Birds of Prey: Air Combat in the Jet Age
- 2–8 players
- 120–480 min
- Complexity 4.5/5
- 2008

Expansion for Check Your 6! Jet Age
2017
Rules assistance for Crusaders over 'Nam: 1966 to 1968 – Eleven Scenarios Compatible with Check Your Six! Jet Age
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crusaders over 'Nam: 1966 to 1968 – Eleven Scenarios Compatible with Check Your Six! Jet Age is an expansion for Check Your 6! Jet Age released in 2017 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Roxanne Patton and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid.
This scenario book covers 11 actions in which F-8 Crusaders scored kills in action during the Vietnam war. The book provides a treatise on the outstanding record amassed by the F-8 squadrons over Vietnam from 1966 to 1968. The eleven included scenarios are grouped by year and can be played individually, linked to form campaigns, or combined as one grand campaign. The book features each engagement where an F-8 pilot was able to down a North Vietnamese MiG. Four of the first five scenarios present the most successful squadrons, VF-211 and VF-24 with 11 of the 18 MiGs lost to F-8s. The needed aircraft roster is below: MiG-17 x8 MiG-21 x4 A-6A x1 A-4 x12 F-8 x6
Crusaders over 'Nam: 1966 to 1968 – Eleven Scenarios Compatible with Check Your Six! Jet Age supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Crusaders over 'Nam: 1966 to 1968 – Eleven Scenarios Compatible with Check Your Six! Jet Age is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crusaders over 'Nam: 1966 to 1968 – Eleven Scenarios Compatible with Check Your Six! Jet Age for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crusaders over 'Nam: 1966 to 1968 – Eleven Scenarios Compatible with Check Your Six! Jet Age belongs to these categories: Wargame, Miniatures, and Modern Warfare. Its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Crusaders over 'Nam: 1966 to 1968 – Eleven Scenarios Compatible with Check Your Six! Jet Age are: Roxanne Patton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Crusaders over 'Nam: 1966 to 1968 – Eleven Scenarios Compatible with Check Your Six! Jet Age as an expansion for Check Your 6! Jet Age. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Check Your 6! Jet Age to use it. Check that your edition of Check Your 6! Jet Age is compatible, as some expansions were revised between editions.