
- BGG rank
- BGG #10,663
- BGG rating
- 6.2
Munchkin Gloom
- 2–5 players
- 60 min
- Complexity 1.8/5
- 2015

Rules assistance for Cthulhu Gloom: Unpleasant Dreams
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Cthulhu Gloom: Unpleasant Dreams is an expansion for Cthulhu Gloom released in 2012 for 2–6 players. It was designed by Keith Baker and its main mechanics are Hand Management, Take That, and Storytelling.
Game description from the publisher: In Cthulhu Gloom, you make your intrepid investigators face the most terrible terrors and madness before helping them pass on to their inevitable doom. Unpleasant Dreams brings the wonders and horrors of the Dreamlands to the table. Mix the 55 transparent cards in this set together with your copy of Cthulhu Gloom to add morbid new Modifiers, Events, Stories, Transformations, and Untimely Deaths, and a new family that calls the Dreamlands their home. Can you survive the creeping chaos of Nyarlathotep? Will your shantak be a loyal mount, or will you meet your end when you approach Azathoth? Dive into your own unpleasant dreams to find out! In addition to allowing for game play with up to six players, Unpleasant Dreams includes two new Character cards called Unwelcome Guests. Deal one or both face up to the table's center at the the start of the game. Guests "follow" the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its "trigger" cards is played. All its Modifiers are moved with it, and it's considered a member of that family until it moves again. This may delay the game's end if a final play draws a Guest to the near-winner's family!
Cthulhu Gloom: Unpleasant Dreams supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Cthulhu Gloom: Unpleasant Dreams has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cthulhu Gloom: Unpleasant Dreams belongs to these categories: Card Game, Fantasy, and Horror. Its main mechanics are Hand Management, Take That, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cthulhu Gloom: Unpleasant Dreams are: Keith Baker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cthulhu Gloom: Unpleasant Dreams as an expansion for Cthulhu Gloom. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cthulhu Gloom to use it. Check that your edition of Cthulhu Gloom is compatible, as some expansions were revised between editions.