
- BGG rank
- BGG #6,287
- BGG rating
- 7.0
Neolithic
- 1–2 players
- 30–45 min
- Complexity 2.1/5
- 2016

2019
Rules assistance for Culture Collection Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Culture Collection Expansion is a board game expansion released in 2019 for 2–5 players and 10–45 minutes per game. It was designed by John Clowdus and its main mechanics are Hand Management, Take That, and Set Collection.
The Culture Collection Expansion contains 31 additional cards for Keep, Merchants of Muziris, and Neolithic which were unlocked during the initial funding campaign. Keep: 6 character cards & 4 item cards. Merchants of Muziris: 2 market cards. 4 produce cards. 4 character cards. Neolithic: 2 Explore cards, 3 Developed Resource card, 3 Gathered Resource cards, 3 Hunt cards
Culture Collection Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Culture Collection Expansion is 10–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Culture Collection Expansion has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Culture Collection Expansion belongs to these categories: Expansion for Base-game. Its main mechanics are Hand Management, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Culture Collection Expansion are: John Clowdus. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Culture Collection Expansion as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.