
- BGG rank
- BGG #8,734
- BGG rating
- 7.0
Cutthroat Caverns: Anniversary Edition
- 3–6 players
- 30–90 min
- Complexity 2.1/5
- 2019

Rules assistance for Cutthroat Caverns: Fresh Meat
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cutthroat Caverns: Fresh Meat is an expansion for Cutthroat Caverns released in 2012 for 3–6 players and 90 minutes per game. It was designed by Curt Covert and its main mechanics are Hand Management, Simultaneous Action Selection, and Role Playing.
Fresh Meat, the long-anticipated fourth expansion to Cutthroat Caverns, is truly an expansion "of the fans, for the fans" as it includes everything players have been begging us for, including 12 unique pre-generated characters, 34 Reputation cards that can be used to custom create your own unique characters, 13 new cards for the main deck (a first), 23 nasty new Encounters (the most offered in any expansion to date, many of which were inspired by fans in our "Create an Encounter" contest) 7 new Events, 12 new Relics, a new custom character mechanism, and a giant Battle Box in which to store your entire Cutthroat Caverns collection.
Cutthroat Caverns: Fresh Meat supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cutthroat Caverns: Fresh Meat is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Cutthroat Caverns: Fresh Meat has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cutthroat Caverns: Fresh Meat belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Hand Management, Simultaneous Action Selection, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cutthroat Caverns: Fresh Meat are: Curt Covert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cutthroat Caverns: Fresh Meat as an expansion for Cutthroat Caverns. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cutthroat Caverns to use it. Check that your edition of Cutthroat Caverns is compatible, as some expansions were revised between editions.